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The Great Gaming Realignment: Why Today’s Massive Reveals Mask an Industry in Crisis

Today's massive reveals, like Fable and the Ocarina of Time remake, mask a severe industry crisis. Between a 500% spike in hardware manufacturing costs and millions of lost Game Pass subscribers, the economic model behind big budget gaming is hitting a breaking point.

By Shujaat Ahmed · · 6 min read

The Great Gaming Realignment: Why Today’s Massive Reveals Mask an Industry in Crisis

The world of video games is in an almost surreal tug of war. There's a lot to do, and a lot of exciting blockbuster pre announcements and generation defining gameplay previews have reached a fever pitch on one side.On one side, blockbuster pre announcements and generation defining gameplay previews have reached a fever pitch. The corporate and financial framework that enables these huge initiatives is exhibiting serious structural fissures.

News from yesterday should be enough to remind anyone that game design is a very exciting thing, but the economic landscape of both making and playing it is changing drastically.

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Nostalgia as the Ultimate Safety Net

For long time fans, it's a golden age of revivals, as publishers are making significant efforts to rely on existing intellectual property to reduce financial risk.

Nintendo took center stage by finally announcing a modern reworking of The Legend of Zelda: Ocarina of Time, from the ground up. Its comeback is thought to be one of the biggest successful video games ever released, and it's clearly a tactic based on solid nostalgia. Likewise, 343 Industries and Xbox unveiled Halo: Campaign Evolved, a richly designed new version of Master Chief's debut that features an entirely new, fully refined third person shooter mode. Even Lara Croft is receiving a modern update with Tomb Raider: Legacy of Atlantis, although the release date has been pushed into the early new year.

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These are not simply remastered ports, they are full reconstructions that are meant to bring new fundamental franchises to a generation of players that weren't around when the originals were released.

High Staking and Big Sweeps in Game Design

When it comes to games that aren't remakes, the trend is clearly "bigger and deeper. The latest deep dive gameplay preview of the Fable reboot showed players an unnecessarily graphically rich, deeply detailed "life sim" engine, that received world reactions that were bizarrely unrelated to the choices you make, such as deciding the fate of a talking pig. Xbox wasn't far behind, announcing that Gears of War: E-Day will also include the longest single player story in Gears of War's history, and will be story heavy with expansive gameplay.

Hands on previews of Alien: Isolation 2 were also released for the avid fans of the series. The sequel is said to be taking the brutal tension of the 2014 original to new extremes, having an AI system that is quite a bit more advanced than ever with the Xenomorph being much more unpredictable and adaptable.

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The Boiling Point: Hardware and Services in Crisis

Behind the hype of these software, there is a stark reality that is quite dismal with regard to the cost of playing a game. Xbox leadership has sent a public letter to employees warning of a "severe hardware component crisis" in an unprecedented move.In an unprecedented step, the leaders of Xbox have issued a public letter to employees warning of a “severe hardware component crisis” in the industry. Memories state that console manufacturing parts have skyrocketed in the past two years alone by more than 500%. Leadership was quite explicit about current hardware profit margins being completely unsustainable, and that's a massive inevitable change in the pricing and sales of future consoles.

To compensate for that, Xbox is getting into collectible novelty, and has just announced a translucent “OG Green” Xbox Series X that will celebrate 25 years of Xbox. If there is a deeper problem in the system, it will not be corrected by a high end special edition console.

Needless to say, Xbox has been a torrid year and is preparing for significant corporate restructuring and a large number of employee cuts in the coming weeks. The heart of the matter is Game Pass, which has suffered from aggressive price increases that caused it to lose millions of active subscribers. It is looking like the "all-you-can-eat" game subscription model is coming to an end and it will be costly and unsustainable.

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Security Shocks and Next Gen Whispers

The digital world is evolving in other aspects as well. Valve announced its worldwide shutdown of physical Steam gift cards. The abrupt change is in reaction to the highly advanced, rapidly expanding worldwide retail crime networks that have employed the physical cards to launder money and defraud customers. After this, Steam will be the all digital platform.

The industry is already planning for the next hardware cycle. Monolith Soft officially announced a huge action RPG that will come out in 2027 called Xenoblade Genesis. More interestingly, FromSoftware is also widely rumored to produce a new title that will be a Nintendo exclusive for its next generation console, which will have yet to be announced, and a closed network test is quietly set for this summer.

Final Thoughts

The gaming world is today a tale of two worlds. It's time we get some of the most beautiful, the most complex and the most affectionately of the most nostalgic games ever made. But players will probably need to shell out a few more dollars in order to get access to them, either through more expensive equipment or in some cases, more variable modes of subscription and in the end, the disappearance of physical retail artifacts. The games themselves are going to look pretty amazing, but the surrounding ecosystem is set to change forever.

Tags: gaming news Gaming Subscriptions Xbox Hardware Crisis Game Pass Update Zelda Ocarina of Time Remake Fable Reboot Video Game Industry Trends Next-Gen Consoles Steam Cards Discontinued

Written by Shujaat Ahmed

Shujaat Ahmed is the founder and editor of Door To Gaming. A lifelong gamer, he writes about the games, hardware, and industry news he cannot stop thinking about.

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